OpenGOO
Arcade
Description:

ADDED 64 bit UBUNTU PACKAGES
[opengoo and libbox2d]

PLEASE REPORT ME ANY BUG AND PROBLEM OR SUGGESTION ( manda [dot] mgf [at] gmail [dot] com )

Free and open clone of World of GOO.
Done with qt4 (and opengl module) and box2d (v2.2.1).

Help and tester are needed!

To compile you need to have box2d (v.2.2.1) and after:
$ git clone git://github.com/Mandarancio/OpenGOO
$ qmake
$ make

File l01.level (the level) and menu.index must be in the executable folder for now!
Then:
$ ./OpenGOO

Enjoy!
Last changelog:

5 years ago

---- Master branch
+Better physics and graphics
+Bugfix

---- SVG branch ----
+SVG Level importer

AlexBSnet

5 years ago

Hello, this is wonderfull parody on World of Goo, but it crashes on macs... I don't have so much time to find and kill this bug, but I can show you stacktrace of the application running.
Quote:
Process: OpenGOO [20822]
Path: /Users/USER/*/OpenGOO.app/Contents/MacOS/OpenGOO
Identifier: com.yourcompany.OpenGOO
Version: ??? (???)
Code Type: X86-64 (Native)
Parent Process: launchd [743]

Date/Time: 2012-03-23 12:15:43.603 +0400
OS Version: Mac OS X 10.7.3 (11D50b)
Report Version: 9

Interval Since Last Report: 1061625 sec
Crashes Since Last Report: 12
Per-App Interval Since Last Report: 5 sec
Per-App Crashes Since Last Report: 1
Anonymous UUID: 7B139313-BF0E-427A-9D14-5D3321710A2B

Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: 0x000000000000000d, 0x0000000000000000

VM Regions Near 0:
-->
__TEXT 0000000100000000-000000010002f000 [ 188K] r-x/rwx SM=COW /Users/USER/*/OpenGOO.app/Contents/MacOS/OpenGOO

Application Specific Information:
objc[20822]: garbage collection is OFF

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 QtGui 0x0000000100526fcc QWidget::mapFromGlobal(QPoint const&) const + 50
1 QtGui 0x000000010053bdd3 qt_mac_getTargetForMouseEvent(NSEvent*, QEvent::Type, QPoint&, QPoint&, QWidget*, QWidget**) + 419
2 QtGui 0x000000010053dd38 qt_mac_handleMouseEvent(NSEvent*, QEvent::Type, Qt::MouseButton, QWidget*) + 1016
3 com.apple.AppKit 0x00007fff821757a6 -[NSWindow sendEvent:] + 6504
4 QtGui 0x000000010053552f -[QCocoaWindow sendEvent:] + 111
5 com.apple.AppKit 0x00007fff8210e16d -[NSApplication sendEvent:] + 5593
6 QtGui 0x0000000100538db2 -[QNSApplication sendEvent:] + 82
7 com.apple.AppKit 0x00007fff820a41f2 -[NSApplication run] + 555
8 QtGui 0x0000000100541fc0 QEventDispatcherMac::processEvents(QFlags<QEventLoop::ProcessEventsFlag>) + 840
9 QtCore 0x00000001001e4348 QEventLoop::exec(QFlags<QEventLoop::ProcessEventsFlag>) + 394
10 QtCore 0x00000001001e74bb QCoreApplication::exec() + 175
11 com.yourcompany.OpenGOO 0x0000000100006744 main + 1316
12 com.yourcompany.OpenGOO 0x0000000100003c74 start + 52

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Mandarancid

5 years ago

Mmm I never try on mac you can give me more details:
-When it heppen (in the game, in menu, you are mooving a goo? or something more)
-Wich version you are using of OpenGoo?

Thanks a lot!

Report

Litande

5 years ago

I have all the dependencies installed yet it returns an error when I try to build it. It cannot find Box2D/Box2D.h, although I already installed Box2D.

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Mandarancid

5 years ago

Sorry for the late, I made a little sky break.
The problem is that you are using the Box2D library from your distro repository (I suppose) and this version is not updated, so I can't work with my game, you have to download the source from http://www.box2d.org compile and install it:
cmake -DCMAKE_INSTALL_PREFIX=/usr
make
sudo make install
I hope that help you.
Thanks for the interesting.

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cjann

5 years ago

I can't remember if it was possible in Goo, but I like the possibility that you can rearrange your Goo's later to
build something different, and I also like that the construction breaks if you build crap.

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Mandarancid

5 years ago

Thanks! I hope you enjoy it!

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MateuszKrawczuk2

5 years ago

There was many kind of goo balls.
Black:detach impossible.
Green:shorter connectio,possible detach.
White: no reattach possible
Red: Flammable,
Ballon:(not goo ball)
Bomb: can explode
You can check there.http://worldofgoo.wikia.com/wiki/Goo_Balls_and_structures

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MateuszKrawczuk2

5 years ago

Black Goo construction shouldn't break(via gravity). There shouldn't be visible connection line, when only one link is possible.
I can`t quit via quit button. (1440x900 resolution)

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Mandarancid

5 years ago

Interesting bug on my laptop (1366x768) work fine.. More details?
For the gravity brake is a choose, for do an harder game!
But is a good advice didn't show the line when only a link is possible!


THANKS A LOT! REALLY!

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Mandarancid

5 years ago

Fixed, was the menu.index, I implemented only 2 elements..
Sorry

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5 years ago

---- Master branch
+Better physics and graphics
+Bugfix

---- SVG branch ----
+SVG Level importer

File (click to download) Version Description Filetype Packagetype License Downloads Date Filesize OCS-Install
Score 57%
57.00 Likes
43 Dislikes
Details
version
v0.1b
updated Mar 10 2012
added Dec 20 2011
downloads
page views 726