
Source (link to git-repo or to original if based on someone elses unmodified work): Add the source-code for this project on git.opendesktop.org
QTads is a cross-platform, multimedia interpreter for Tads games: it allows you to play adventure games developed with the Tads authoring system. Both Tads versions in use today (Tads 2 and Tads 3) are supported. It has been tested in Linux and Mac OS X, but it should compile and run in many more. "Tads" is short for "Text Adventure Development System."
Games that can be played in QTads can be found at the IFDB:
http://ifdb.tads.org/search?sortby=rcu&newSortBy.x=0&newSortBy.y=0&searchfor=system%3Atads
14 years ago
Changes since 2.1.5:
* Fixed a problem where the interpreter was not able to create savegames on
some systems. The problem occured most notably on MS Windows, but in
general affected all systems where it's possible to have absolute paths
that don't start with a path seperator ('/' or '\').
* File handling should now be fully internationalized. File paths and
filenames (saved games, transcripts, game files, etc.) should now work in
any language on all systems.
* The TADS 3 VM no longer produces the same sequence of random numbers every
time the interpreter is launched.
* For those of you who like to build QTads from source, you can now build it
against Qt 5. The released binaries will still be using Qt 4 though, since
it's well tested.
14 years ago
Changes since 2.1.5:
* Fixed a problem where the interpreter was not able to create savegames on
some systems. The problem occured most notably on MS Windows, but in
general affected all systems where it's possible to have absolute paths
that don't start with a path seperator ('/' or '\').
* File handling should now be fully internationalized. File paths and
filenames (saved games, transcripts, game files, etc.) should now work in
any language on all systems.
* The TADS 3 VM no longer produces the same sequence of random numbers every
time the interpreter is launched.
* For those of you who like to build QTads from source, you can now build it
against Qt 5. The released binaries will still be using Qt 4 though, since
it's well tested.
warnec
9 years ago
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realnc
8 years ago
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