taxipilot
Arcade
Score 61%
Description:

Taxipilot is just a silly little game, similar to SpaceTaxi on the C64.

Please visit the homepage for more information and screenshots.
Last changelog:

13 years ago

--- Version 0.9.2 --- May-28-2007
- added initial Italian translation (by Luciano Montanaro)
- make destination label blink for a while after each change
- increase default size of "Press Space" message
- keep application hidden until a mission is selected
- prevent cancelation of initial mission selection screen
- slight improvement in key press handling; fixes a crash on some systems
- language fix: "landing flaps" -> "landing gear" (including non-backwards compatible change in taxi-configuration: "landing_flaps" -> "landing_gear")
- added mission containing all levels
- added mission containing only the levels added recently
- removed one of the "Introduction to Taxipilot" ("imperfect mission") missions
- renamed the "Introduction to Taxipilot" missions to "imperfect mission"
- added a title object to all levels in "Introduction to Taxipilot" ("imperfect mission")
- added three new levels to "Introduction to Taxipilot" ("imperfect mission")
- added highscores
- slight redesign of mission selection dialog
- add preview of mission splash in mission selection dialog

tfry

12 years ago

Just a quick note, that onde has updated his website. Some of you may have noted that the link to the contributed .deb-package for 0.9.01 did not point to the correct information. Sorry, if you ran into that.
I have now updated the link to point to the directory the .deb is in. In order to visit the accompanying instructions (setting up you sources.list), visit http://onde.linux-daemon.de/debian.shtml

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LMCBoy

13 years ago

Hi,

I am stuck on the 3rd or 4th level of the "Introduction to TaxiPilot" series. It's the level right after the "KDE Desktop" level.

There does not seem to be any way to get to the "Bottom Right" and "Bottom Left" platforms. There are these door-like blue lines blocking the way, and I can't seem to get them to open.

Can I have a hint, please? ;)

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sopwithcamel

13 years ago

I think that you are looking at the "mushroom" level (see screenshots). There is a "hot spot" in the upper right corner of the screen resembling a sun. That is the trigger to open the doors.

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LMCBoy

13 years ago

Ok, it still seems like there's something wrong. Even after I visit the "hotspot" in the upper right, I have to get my taxi *incredibly* close to the door before it will open (like a single pixel from crashing it!), and even then, sometimes it does not open. Is this the intended behavior? It's pretty frustrating...

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tfry

13 years ago

Hmm - interesting. Are you talking about the left door, or the right one? The left door should open when you get reasonably close (some 20 pixels), the right door should not open at all (that's an exit only).
If this is not, what you're seeing, could you please contact me by mail, so we can try to work out what's going wrong?
Thanks!

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elektroschock

13 years ago

when will we see Shogun and Wizzard of Wor :-)

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wubby

13 years ago

This was one of my favorite games a couple years ago! I wasted HOURS of work time on this one. I always like gravity games!

Thanks for reviving this great game!

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Twiggy794

13 years ago

Nope ~ That's definately a schlong

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lazychris2000

13 years ago

in the second screenshot, is there supposed to be a penis?

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tfry

13 years ago

Sigmund Freud would have been delighted. Both at me drawing such a thing and at you asking such a question. That same Freud is quoted as saying "Sometimes a cigar is just a cigar".
In this case, that platform-carrying-column-thingy-drawn-by-a-person-who-can't-really-draw
is just that: a platform-carrying-column-thingy-drawn-by-a-person-who-can't-really-draw.
Anyway - now that some very nice new levels have been added, I'm going to put up some new screenshots soon.

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lazychris2000

13 years ago

i still think its a penis

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H00K

13 years ago

is this project dead? ...i mean, i've seen it a while ago, but the development seemed to have stopped ...it's a great game though ...maybe the graphics needs some polishing, but the idea's very good :D

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tfry

13 years ago

Yes, no development happend during the entire last year, but no, the project is not dead. It's currently slowly coming back to life. Development won't progress quickly (unless some further developers join in), but a new release is to be expected within the next few weeks.
That new release will also include some contributed high-quality graphics.

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13 years ago

--- Version 0.9.2 --- May-28-2007
- added initial Italian translation (by Luciano Montanaro)
- make destination label blink for a while after each change
- increase default size of "Press Space" message
- keep application hidden until a mission is selected
- prevent cancelation of initial mission selection screen
- slight improvement in key press handling; fixes a crash on some systems
- language fix: "landing flaps" -> "landing gear" (including non-backwards compatible change in taxi-configuration: "landing_flaps" -> "landing_gear")
- added mission containing all levels
- added mission containing only the levels added recently
- removed one of the "Introduction to Taxipilot" ("imperfect mission") missions
- renamed the "Introduction to Taxipilot" missions to "imperfect mission"
- added a title object to all levels in "Introduction to Taxipilot" ("imperfect mission")
- added three new levels to "Introduction to Taxipilot" ("imperfect mission")
- added highscores
- slight redesign of mission selection dialog
- add preview of mission splash in mission selection dialog

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File (click to download) Version Description Filetype Packagetype License Downloads Date Filesize OCS-Install DL
Details
version
0.9.2
updated May 28 2007
added Jan 05 2004
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